Archive for the ‘Point-and-click’ Category

New demo version

Saturday, February 13th, 2016 by woppercyb

I’ve uploaded a new version of the demo of the game 99 species, with a new soundtrack and the video to make it more lightweight:

I’ve also changed the instructions in the post about the Android version. Now you can easily install it from a computer and from your own android device without using a computer:



Demo of the video game 99 Species available

Thursday, January 14th, 2016 by woppercyb

Finally we have the demo of the game 99 Species! You can download it here, for Windows platforms:

We have included a small manual in txt format if you have any questions.

Enjoy this retro adventure dystopian and post-apocalyptic!

99 Species, the point-and-click adventure game

Wednesday, November 11th, 2015 by woppercyb

BY  Wopper

I was always a big fan of the video adventures of 8 bits computers of the mid-80s, Spectrum, Commodore, Amstrad and of the graphic adventures of the computers in 16-bit at the end of the 80’s and early 90’s.


I remember with nostalgia those nights in the dark, in front of the monitor, living the most amazing adventures ever dreamt of: a robber of the Bank of Spain as “Goody”, a monk solving a great puzzle in “The Abbey of crime”, an apprentice pirate in “The Monkey Island”, a rather vague janitor in the last frontier in “Space Quest”, living incredible adventures in the magical world of “The Legend of Kyrandia”, trying to rid the world of a silent alien invasion in “Flashback” or trapped in the fabric of dreams in “Dreamweb”… I don’t continue because the list endless.


This great passion brought me the idea of creating my own video adventure or adventure game in the style of the end of the 80’s and early 90’s. And then I thought of a story for the screenplay of this adventure. A script that, like many other projects, ended up in the drawer of “pending issues”.

Header for the demo of the game "99 Species"

Header for the demo of the game “99 Species”

Display of the Basic Habitation Cell (BAHCEL) for the demo of the game 99 Species

Display of the Basic Habitation Cell (BAHCEL) for the demo of the game 99 Species

Two years ago I rescued this whole story and wrote what would be my fourth novel: 99 Species. And from here, turning it into a videogame takes only one further step. And that step I’m offering to you now, by undertaking a campaign of crowdfunding to obtain the necessary funding to program this game.

Would you help me to realize my dream?

Concept de PlanemoVisual para el juego de "99especies"

Concept by PlanemoVisual to the game “99 Species”